# AR evolution

Augmented reality (AR) is the superimposition of layers onto the existing reality, as the result of which the existing reality acquires new capabilities.

The first augmented reality instruments were attempted as early as in the 15th century by the Italian architect Filippo Brunelleschi. He would draw an object that augmented another, real-world object, and proposed to look at it through a mirror with a hole in it.

Virtual reality has undergone several cycles of development. We are seeing a new one now, where virtual reality is making a mass impact for the first time. The revolution we’re witnessing now is the consequence of the emergence of the so-called fourth platform.

The first platform encompasses personal computers, which emerged in the late 1980s – early 1990s, then came the internet, and the next stage was mobile technology. Mobile consumption currently exceeds that occurring via personal computers. Virtual and augmented reality is the next, fourth platform, for which new markets, proposals and businesses will be established. Now is the perfect time to invest in VR/AR and develop related technologies.

![Oleadas de las plataformas](/files/RKpYiZiuLNpIreF3BG5Y)

![Ciclo de desarrollo de las plataformas](/files/EXLA4kVJ3zwoG03eMpTK)


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